The upcoming new Star Wars game, Star Wars Jedi: Fallen Order will come with four difficulty options to choose from and the developer has now explained how each level will affect the game and gameplay experience.
The developer has made it clear from the start that the combat system will be pretty intense this time around as they use Sekiro: Shadows Die Twice as a reference but they do not want their fans to be put off by that as they added that they will be offering 4 levels of difficulties and players can switch between the levels at any point in the game.
In Story mode, players won’t take that much damage and enemies are less aggressive. Jedi Knight will mean that Cal takes more damage from the enemies now and the enemies are also a little more aggressive here. Then there is the Jedi Master which will change the parry window while Jedi Grandmaster will see changes in all three of those aspects.
Star Wars Jedi: Fallen Order will be arriving on the 15th of November on PS4, Xbox One and PC.